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Related Links: [[http://mee.dommel.be/mods.html CarStat site]]
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[[http://mee.dommel.be/mods.html CarStat site]]
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[[http://mee.dommel.be/mods.html CarStat site]]
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The the best way to check that for any mod is a little program called [[http://mee.dommel.be/CarStat_1.2.rar CarStat]]. In Carstat you select the mod and the car you are driving, and it directly reads the mod files extracting lots of info about the car. It shows weight, power, torque etc, but also what we need - it shows how the tires wear. In GP79 there are only two tires - Michelin and Goodyear - and basically everyone will be working with the same data (it doesn't change significantly by car).
Deletions:
The the best way to check that for any mod is a little program called [[http://www.rfactorcentral.com/detail.cfm?ID=CarStat CarStat]]. In Carstat you select the mod and the car you are driving, and it directly reads the mod files extracting lots of info about the car. It shows weight, power, torque etc, but also what we need - it shows how the tires wear. In GP79 there are only two tires - Michelin and Goodyear - and basically everyone will be working with the same data (it doesn't change significantly by car).
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@@[[rFactorTireWear page1]]- page2 - [[DrivingAndSetup page3]] - [[RaceStrategy page4]] - [[RacingGuide home]]@@----
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@@[[rFactorTireWear page1]]- page2 - [[DrivingAndSetup page3]] - page4 - [[RacingGuide home]]@@----
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@@[[rFactorTireWear page1]]- page2 - [[DrivingAndSetup page3]] - page4 - [[RacingGuide home]]@@----
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@@[[rFactorTireWear page1]]- page2 - page3 - page4 - [[RacingGuide home]]@@----
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So, let's look now look at how we measure how our driving wears the tire.
@@page3: [[DrivingAndSetup Driving and setup]]@@
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So, let's look now look at how we measure how our driving wears the tire. Driving and setup.
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So in terms of tire wear we have
• From 100% to 95%: Best possible grip
• 95% wear to 30% wear: Very good, optimum race grip
• 30% wear down to 12% wear: Grip is okay but dropping. Laptimes will be slowly falling off
• 12% wear down to 1% wear: Disaster area. Your wheels will be turning, but you will be losing seconds per lap
• 0% wear: Puncture. No grip from that tire.
Finally click on the "Tires" - here you can see that the optimum temperature for my tire is 100.0 degrees. So when setting up the car I need to get the tires as close to that as possible. The farther below or especially above that temperature I am, I will lose grip.
So now we know how the tires work, and know how to check that information for any mod. What we now need to know is how much WE are wearing the tire, with our setup and for the coming race.
So, let's look now look at how we measure how our driving wears the tire. Driving and setup.
Additions:
Tire wear relates to how hard you work the tires, and this work translates into high temperature. The more you slide the or spin the tire, the higher the temperatures, and the faster the tire will wear. We can see from Carstat (see below) that GP79 tires give their best GRIP at 100 degrees - if you are much higher than this the tires will wear more quickly. If you slide a lot, temperatures will rise and the tire will again wear more quickly. When tire wear drops below 12% WEAR remaining,you can see that the available grip falls very rapidly. That means you slide more - which means the temperatures go up - which means you wear more - which means you grip less - which means you slide more - etc etc. Basically you enter a vicious cycle, which loses a ton of time, and ends in a puncture when the tire reaches zero percent wear left.
Deletions:
Tire wear relates to how hard you work the tires, and this work translates into high temperature. The more you slide the or spin the tire, the higher the temperatures, and the faster the tire will wear. We can see from CarStat (see below) that GP79 tires give their best GRIP at 100 degrees - if you are much higher than this the tires will wear more quickly. If you slide a lot, temperatures will rise and the tire will again wear more quickly. When tire wear drops below 12% WEAR remaining,you can see that the available grip falls very rapidly. That means you slide more - which means the temperatures go up - which means you wear more - which means you grip less - which means you slide more - etc etc. Basically you enter a vicious cycle, which loses a ton of time, and ends in a puncture when the tire reaches zero percent wear left.
Additions:
The tires of course start with 100% wear available, and with 100% grip. These values then basically begin to reduce as soon as you drive down the pitlane and begin putting heat into the tires. We can see that as the tires WEAR, the amount of GRIP available stays very stable for a LONG time. As you can see from 95% wear remaining until only 12% wear remaining, actually the grip does not reduce very much. THAT is the area we need to race with, using that long period of stable GRIP until reaching only 12% of WEAR remaining.. As we can also see from the chart, when we drop below 12% wear remaining.....things get very bad! The GRIP drops off extremely sharply.
Tire wear relates to how hard you work the tires, and this work translates into high temperature. The more you slide the or spin the tire, the higher the temperatures, and the faster the tire will wear. We can see from CarStat (see below) that GP79 tires give their best GRIP at 100 degrees - if you are much higher than this the tires will wear more quickly. If you slide a lot, temperatures will rise and the tire will again wear more quickly. When tire wear drops below 12% WEAR remaining,you can see that the available grip falls very rapidly. That means you slide more - which means the temperatures go up - which means you wear more - which means you grip less - which means you slide more - etc etc. Basically you enter a vicious cycle, which loses a ton of time, and ends in a puncture when the tire reaches zero percent wear left.
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@@{{image url="http://legends-league.com/wiki/images/CarStat.png" title="CarStat" alt="CarStat"}}@@
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{{image url="http://legends-league.com/wiki/images/CarStat.png" title="CarStat" alt="CarStat"}}
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{{image url="http://legends-league.com/wiki/images/CarStat.png" title="CarStat" alt="CarStat"}}
Additions:
The the best way to check that for any mod is a little program called [[http://www.rfactorcentral.com/detail.cfm?ID=CarStat CarStat]]. In Carstat you select the mod and the car you are driving, and it directly reads the mod files extracting lots of info about the car. It shows weight, power, torque etc, but also what we need - it shows how the tires wear. In GP79 there are only two tires - Michelin and Goodyear - and basically everyone will be working with the same data (it doesn't change significantly by car).
Deletions:
The the best way to check that for any mod is a little program called [[http://www.rfactorcentral.com/detail.cfm?ID=CarStat CarStat]]. In CarStat you select the mod and the car you are driving, and it directly reads the mod files extracting lots of info about the car. It shows weight, power, torque etc, but also what we need - it shows how the tires wear. In GP79 there are only two tires - Michelin and Goodyear - and basically everyone will be working with the same data (it doesn't change significantly by car).
Additions:
The the best way to check that for any mod is a little program called [[http://www.rfactorcentral.com/detail.cfm?ID=CarStat CarStat]]. In CarStat you select the mod and the car you are driving, and it directly reads the mod files extracting lots of info about the car. It shows weight, power, torque etc, but also what we need - it shows how the tires wear. In GP79 there are only two tires - Michelin and Goodyear - and basically everyone will be working with the same data (it doesn't change significantly by car).
Deletions:
The the best way to check that for any mod is a little program called CarStat (available on RFactorCentral). In CarStat you select the mod and the car you are driving, and it directly reads the mod files extracting lots of info about the car. It shows weight, power, torque etc, but also what we need - it shows how the tires wear. In GP79 there are only two tires - Michelin and Goodyear - and basically everyone will be working with the same data (it doesn't change significantly by car).
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@@[[rFactorTireWear page1]]- page2 - page3 - page4 - [[RacingGuide home]]@@----
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@@[[rFactorTireWear page1]]- page2 - page3 - page4@@----
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@@[[rFactorTireWear page1]]- page2 - page3 - page4@@----
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@@[[rFactorTireWear page1]]- [[InvestigateMod page2]] - page3 - page4@@----
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@@====rFactor Tire Wear Tutorial====@@
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@@====rFactor Tire Wear Tutorial -====@@
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@@**{{color c="blue" text="Investigate the Mod"}}**@@
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@@{{color c="blue" text="Investigate the Mod"}}@@
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@@{{color c="blue" text="Investigate the Mod"}}@@
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@@''Investigate the Mod''@@